June 12th by Jesse

Quake Custom Runs
Here are some demos that are in definite need of posting.

As in nearly every update the usual pile of Optic's demos: Mr-J[!!] did two runs: Evan reconquered an old level: Matthias did two runs: DooM 2 never ceases to be entertaining: Stefan Schwoon did a And finally...
Quote from my first update on SDA: "Now let's hope nobody gets the crazy idea to do a 3P-Cooperative-100%-Custom-level-demo..." I surely didn't know I was going to be the first to do it then! WooD Tuin Clansmen Coen van der Poll, Rutger Reubens and me did Comments
It seems like more and more people are becoming involved in the Coop-craze thats keeping everybody busy lately...a very cool thing in my opinion. Even though my ping sucks most of the time (somewhere around 1000 if I'm lucky) I really enjoy doing mad coops, as Gunnar so eloquently put it. Another cool thing is that my roommates also seem to be growing more and more interested in coops; deathmatching finally seems to have found a worthy opponent...

June 10th 2nd update by Jesse

DooM 2 Done Quick Released
Yes! Everybody worked overtime, but we were able to finish it on the 10th of June: something we really wanted, because today it's exactly one year ago that the first Quake Done Quick was released. Prepare yourself for a speedy experience - cause that's what you get; nothing less (Monster Condo in 0:13?? Impossible, that's what I thought too - well it ain't =) I can say it truly looks great; go get it right away from the QdQ-page. Now you can finally find out what that secret surprise was...

June 10th by Gunnar

Quake Demos
Here's another round of Quake demos for you, and first off this time is Justin:
Good performance, don't you think? Seems like an exciting war on SoA is brewing =) So, next off is the other general: Ilkka (surprise, surprise), who has made these for us: Nolan Pflug asked me to update his zer7 demo, even though it's really Jesses job. couldn't say no to my own partner here, could I? Here goes: Will Marsh improves his own nightmare run on e4m1 to get a 0:32

Quake Coop Demos
Ilkka and Juho have made more coop demos for us: Welcome this new coop team: Jesse and Coen van der Poll who made a
Mad Quake Coop Demos
Perhaps not mad, but at least a bit special. We've been having a lot of fun lately, coop-running with four, five, and even six players. Will, Ilkka, Evan, Jesse, Limbeck, Rikkert and me. I was running the server on my t1, and the others had to connect with their modems, and run with a ping varying from 200-1000. I must say I enjoyed running with these cool dudes, and we're probably going to run more in the future. Here's the first fruits of our work:

June 7th by Radix

Who needs Zoid?
I don't! I should have realized it six months ago, but I didn't until yesterday. I can fix the damn velocity problems with < 10 fps with just two lines of code. Screw cl_minfps! We don't need it...

Ilkka takes over Scourge:
These are all easy runs, except for the last one. Optic did five runs: Evan did one easy run:
June 6th by Tangent

Doesn't Look Good for Q2 v3.16
Thanks to Anthony Bailey and EutecTic who forwarded me emails of their correspondance with Zoid over the cl_minfps/frame-rate-related velocity bug.

This from EutecTic:
This from Anthony:
Looks like we do have a petition to prepare. We can only pray and wait for the release of v3.16 before we do anything.

Quake II Demos
Despite the uncertainty, Quake II demos are still coming in. Black Out submitted one demo: Col Korn must thinks that Black Out's records are easy pickings: Fredrik returns with 1 demo:
Doom 2 done Quick News
There will be "A Secret Surprise" in the release of Doom 2 done Quick (D2dQ). Expect a release in at the most 2 weeks time.

Email Problems
While I was away on holiday earlier this week, my mailbox overflowed and hit the 3 megs quota in only 2 days. All email sent after that were bounced. There is no real need to resend all your email though, since all your mail sent to sda@planetquake.com will be received by all 4 of us. If 1 of us bounce mail, the other 3 will still get it. You will only need to resend your email if they contained Quake 2 demos and have not been put up in this update.

The 4 of us can receive up to 2+ megabytes of email in one day, so please bear with us if we do face email problem. We will really appreciate it if you do not immediately attempt to resend all the emails which seem to be bounced. Most of the time, someone here at SDA will get it. Sometimes, our email server may be temporarily down and although you get a warning that the mail has not been sent, it usually gets through eventually. If you wish, you may send a short email enquiring about the demos you have sent earlier If you don't get a reply asking you to resend the demo, you can assume your demo is safely with us. But what can really tick us off is people continuously sending us the same email with the same big demos, saying "I'm resending because the mail I sent earlier seem to have bounced", and we end up all receiving 4 copies of the same big demos.

We are currently in discussion on how we will split up the demo responsibility, so that demo submission will go only to the person in charge of that catergory of demos. That should really help lighten up our mailbox load.

Thanks for your co-operation

Comments
Had a boring holiday... Returned only to receive all sorts of bad news. Okay, there was one piece of good news though. The Spice Girls are going to break up! Woohoo!

June 5th by Jesse

More Quake Custom Level Demos
They're quite popular!

Carl Tholin did a few runs: Gunnar improved one of his own runs: Oh no! Ilkka has entered the custom level section! Mr-J[!!] did two runs: Optic improved a lot of runs: and yes ladies and gentlemen, we have a custom level run from Yonatan! Consider this a teaser for D2DQ... Submitting Problems
Over the past couple of days some people have experienced problems while submitting demos to SDA; they got their mail bounced back when they tried the send us their demos. Thankfully, the problems were easily fixed: everything is up and running again. However, if you sent us a custom level demo which is not in this update, please contact us. Regular (i.e. "non custom") Quake and Quake II demos that have been sent will follow in the next update.

June 2nd by Jesse

Quake Custom Level Demos
Some demos that we received a while ago haven't been updated for some reason. Apologies to everyone who waited for their demos to get posted.
Here they are: Carl Tholin did three runs: I did one 'run' too:
Old News
Speed Demos Archive is maintainted by:
Nolan "Radix" Pflug,
Gerald "Tangent" Tan,
Gunnar "Muad'Dib" André Mo, and
Jesse "Compsognathus" van Dijk.
To reach all four of us, send to sda@planetquake.com.